![]() In Absolution stealth isn’t used as an alternative to the main style of play, it is the main style of play. It’s thrilling stuff and some of the best stealth action for years, including Dishonored. ![]() It’s useful if only to get gunfights out of the way as quickly as possible, as they’re not a highlight and the enemy artificial intelligence is pretty ropey when under fire.Ī more dedicated player will try and find a disguise and case out the level, making a note of everyone in it and their routines – while also looking out for safe rooms, setting up traps and decoys, and always keeping a lookout for areas in the environment that can either aid your assassination or the subsequent escape from its aftereffects. There’s also help in combat from a ‘point shooting’ effect that allows you to target enemies in slow motion, similar to the system in Splinter Cell: Conviction. Although you do now have a magic new ‘Instinct mode’ to help you, which highlights interactive objectives and the paths that passers-by are taking, but it’s entirely optional and severally restricted on the higher difficulties. Despite concerns that IO Interactive was going to turn the game into a third person shooter pattern-watching and patience are the two keys to success here.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |